TY - JOUR
T1 - 'We put on the glasses and Moon comes closer!' Urban Second Graders Exploring the Earth, the Sun and Moon Through 3D Technologies in a Science and Literacy Unit
AU - Isik-Ercan, Zeynep
AU - Zeynep Inan, Hatice
AU - Nowak, Jeffrey A.
AU - Kim, Beomjin
N1 - Funding Information:
The school lacked teaching support and training in technology. Responding to this need, the first and the third author collaborated with the computer science department of the university to design three 3D software modules for young children and enable them to manipulate and observe the simulation of three astronomical events—day and night, Moon phases and seasons—in a hands-on manner. The collaboration of the researchers and school resulted in funding from a local teaching excellence grant that paid for the computer and the equipment costs. Instrumental in pushing forward the project was the school principal who purchased new books and some materials with the school’s limited budget. The 3D software modules were created during Summer and Fall 2010, and installed into two specially configured computer stations along with the other equipment—signal receivers and screens— that were mounted in two classrooms in Spring 2011.
Copyright:
Copyright 2013 Elsevier B.V., All rights reserved.
PY - 2014/1
Y1 - 2014/1
N2 - This qualitative case study describes (a) the ways 3D visualization, coupled with other science and literacy experiences, supported young children's first exploration of the Earth-Sun-Moon system and (b) the perspectives of classroom teachers and children on using 3D visualization. We created three interactive 3D software modules that simulate day and night, Moon phases and seasons. These modules were used in a science and literacy unit for 35 second graders at an urban elementary school in Midwestern USA. Data included pre- and post-interviews, audio-taped lessons and classroom observations. Post-interviews demonstrated that children's knowledge of the shapes and the movements of the Earth and Moon, alternation of day and night, the occurrence of the seasons, and Moon's changing appearance increased. Second graders reported that they enjoyed expanding their knowledge through hands-on experiences; through its reality effect, 3D visualization enabled them to observe the space objects that move in the virtual space. The teachers noted that 3D visualization stimulated children's interest in space and that using 3D visualization in combination with other teaching methods-literacy experiences, videos and photos, simulations, discussions, and presentations-supported student learning. The teachers and the students still experienced challenges using 3D visualization due to technical problems with 3D vision and time constraints. We conclude that 3D visualization offers hands-on experiences for challenging science concepts and may support young children's ability to view phenomena that would typically be observed through direct, long-term observations in outer space. Results imply a reconsideration of assumed capabilities of young children to understand astronomical phenomena.
AB - This qualitative case study describes (a) the ways 3D visualization, coupled with other science and literacy experiences, supported young children's first exploration of the Earth-Sun-Moon system and (b) the perspectives of classroom teachers and children on using 3D visualization. We created three interactive 3D software modules that simulate day and night, Moon phases and seasons. These modules were used in a science and literacy unit for 35 second graders at an urban elementary school in Midwestern USA. Data included pre- and post-interviews, audio-taped lessons and classroom observations. Post-interviews demonstrated that children's knowledge of the shapes and the movements of the Earth and Moon, alternation of day and night, the occurrence of the seasons, and Moon's changing appearance increased. Second graders reported that they enjoyed expanding their knowledge through hands-on experiences; through its reality effect, 3D visualization enabled them to observe the space objects that move in the virtual space. The teachers noted that 3D visualization stimulated children's interest in space and that using 3D visualization in combination with other teaching methods-literacy experiences, videos and photos, simulations, discussions, and presentations-supported student learning. The teachers and the students still experienced challenges using 3D visualization due to technical problems with 3D vision and time constraints. We conclude that 3D visualization offers hands-on experiences for challenging science concepts and may support young children's ability to view phenomena that would typically be observed through direct, long-term observations in outer space. Results imply a reconsideration of assumed capabilities of young children to understand astronomical phenomena.
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U2 - 10.1080/09500693.2012.739718
DO - 10.1080/09500693.2012.739718
M3 - Article
AN - SCOPUS:84889690621
SN - 0950-0693
VL - 36
SP - 129
EP - 156
JO - International Journal of Science Education
JF - International Journal of Science Education
IS - 1
ER -