Virtual reality social training for adolescents with high-functioning autism

Robert Mourning, Tang Ying

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations

Abstract

Virtual reality training has potential to be an effective mode of therapy for players with autism spectrum disorders, but existing systems are not suited to the complex interactions required for this application; evaluation and treatment of autism is still a challenging task for human experts. In this paper we present an adaptive training system that learns to map player performance deficits to the most effective instructional response. This system uses a neural network to monitor player performance and a learning fuzzy inference system to map performance deficits to instructional techniques. The functionalities of the system are then evaluated.

Original languageEnglish (US)
Title of host publication2016 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2016 - Conference Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages4848-4853
Number of pages6
ISBN (Electronic)9781509018970
DOIs
StatePublished - Feb 6 2017
Event2016 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2016 - Budapest, Hungary
Duration: Oct 9 2016Oct 12 2016

Publication series

Name2016 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2016 - Conference Proceedings

Other

Other2016 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2016
CountryHungary
CityBudapest
Period10/9/1610/12/16

All Science Journal Classification (ASJC) codes

  • Computer Vision and Pattern Recognition
  • Artificial Intelligence
  • Control and Optimization
  • Human-Computer Interaction

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