TY - GEN
T1 - TwitterPlay
T2 - 2013 2nd ACM Conference on Computer Supported Cooperative Work Companion, CSCW 2013
AU - Magee, Rachel M.
AU - Sebastian, Melinda
AU - Novak, Alison
AU - Mascaro, Christopher M.
AU - Black, Alan
AU - Goggins, Sean P.
PY - 2013
Y1 - 2013
N2 - Using the highly anticipated release of the film version of "The Hunger Games" series as a case study, this study explores online fan community practices that employ the technological affordances of Twitter. We examine roleplaying practices that extend the Hunger Games story for roleplayers and fans. We conducted a discourse analysis examining the practices of active roleplayers, who interact with thousands of other fans and fellow players to continue their experience of the story, and engage in what we term Twitter play. Our findings illustrate how roleplayers are able to use Twitter to expand their experience of media and story. By examining roleplayers' use of Twitter affordances, we find that these performers not only exhibit deep knowledge of their characters and the narrative, but also of Twitter, demonstrated by expanding the uses of the service's affordances to playfully connect the story with popular culture and current events.
AB - Using the highly anticipated release of the film version of "The Hunger Games" series as a case study, this study explores online fan community practices that employ the technological affordances of Twitter. We examine roleplaying practices that extend the Hunger Games story for roleplayers and fans. We conducted a discourse analysis examining the practices of active roleplayers, who interact with thousands of other fans and fellow players to continue their experience of the story, and engage in what we term Twitter play. Our findings illustrate how roleplayers are able to use Twitter to expand their experience of media and story. By examining roleplayers' use of Twitter affordances, we find that these performers not only exhibit deep knowledge of their characters and the narrative, but also of Twitter, demonstrated by expanding the uses of the service's affordances to playfully connect the story with popular culture and current events.
UR - http://www.scopus.com/inward/record.url?scp=84874862601&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84874862601&partnerID=8YFLogxK
U2 - 10.1145/2441955.2442005
DO - 10.1145/2441955.2442005
M3 - Conference contribution
AN - SCOPUS:84874862601
SN - 9781450313322
T3 - Proceedings of the ACM Conference on Computer Supported Cooperative Work, CSCW
SP - 199
EP - 202
BT - CSCW 2013 - Proceedings of the 2013 ACM Conference on Computer Supported Cooperative Work Companion
PB - Association for Computing Machinery
Y2 - 23 February 2013 through 27 February 2013
ER -