Game effectiveness of power ville in promoting science and engineering design

Ying Tang, Sachin Shetty, Kauser Jahan, John P. Henry, Keith Hargrove, Talbot Bielefeldt

Research output: Contribution to conferencePaper

Abstract

This paper presents a virtual reality (VR) game, Power Ville, which aims to infuse cyberinfrastructure (CI) learning experiences into the pre-engineering classrooms and to promote science and engineering design. The design and implementation of the game are described in detail with the focus on the CI features, metacognitive strategies, context-oriented approaches as well as their seamless integration into core game play.

Original languageEnglish (US)
Publication statusPublished - Sep 24 2013
Event120th ASEE Annual Conference and Exposition - Atlanta, GA, United States
Duration: Jun 23 2013Jun 26 2013

Other

Other120th ASEE Annual Conference and Exposition
CountryUnited States
CityAtlanta, GA
Period6/23/136/26/13

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All Science Journal Classification (ASJC) codes

  • Engineering(all)

Cite this

Tang, Y., Shetty, S., Jahan, K., Henry, J. P., Hargrove, K., & Bielefeldt, T. (2013). Game effectiveness of power ville in promoting science and engineering design. Paper presented at 120th ASEE Annual Conference and Exposition, Atlanta, GA, United States.