From mad libs to tic tac toe: Using robots and game programming as a theme in an introduction to programming course for non-majors

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Computer Science has a bad reputation among non-CS majors. This paper describes three assignments from a gentle introduction to programming course for non-majors that uses robots and simple game programming as a hook to get students interested in the subject. In each of the assignments presented, what might be considered a trivial twist to an instructor was a key factor in making an otherwise standard project into something that is more engaging.

Original languageEnglish (US)
Title of host publicationProceedings of the 22nd International Florida Artificial Intelligence Research Society Conference, FLAIRS-22
Pages174-175
Number of pages2
StatePublished - 2009
Event22nd International Florida Artificial Intelligence Research Society Conference, FLAIRS-22 - Sanibel Island, FL, United States
Duration: Mar 19 2009Mar 21 2009

Publication series

NameProceedings of the 22nd International Florida Artificial Intelligence Research Society Conference, FLAIRS-22

Other

Other22nd International Florida Artificial Intelligence Research Society Conference, FLAIRS-22
Country/TerritoryUnited States
CitySanibel Island, FL
Period3/19/093/21/09

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Computer Networks and Communications
  • Software

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