TY - JOUR
T1 - Balancing fun and learning in a serious game design
AU - Franzwa, Christopher
AU - Tang, Ying
AU - Johnson, Aaron
AU - Bielefeldt, Talbot
N1 - Funding Information:
This work is supported in part by the National Science Foundation grant #OCI-1041306 and #EEC-0935089.
Publisher Copyright:
Copyright © 2014, IGI Global.
PY - 2014/10/1
Y1 - 2014/10/1
N2 - This article presents the underlying philosophy of Sustain City, an educational serious game system that engages students, particularly prospective and beginning science and engineering students, in a series of engineering design challenges. Various strategies implemented in Sustain City for achieving a balance of fun and learning are discussed, including narrative-learning synthesis, supplementing the player's actions with feedback, and the development of a sufficient guidance system. The evaluation of Sustain City deployment is also presented. The assessment confirms the values of the serious games in promoting students' interests and learning in STEM fields.
AB - This article presents the underlying philosophy of Sustain City, an educational serious game system that engages students, particularly prospective and beginning science and engineering students, in a series of engineering design challenges. Various strategies implemented in Sustain City for achieving a balance of fun and learning are discussed, including narrative-learning synthesis, supplementing the player's actions with feedback, and the development of a sufficient guidance system. The evaluation of Sustain City deployment is also presented. The assessment confirms the values of the serious games in promoting students' interests and learning in STEM fields.
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U2 - 10.4018/ijgbl.2014100103
DO - 10.4018/ijgbl.2014100103
M3 - Article
AN - SCOPUS:84922929850
VL - 4
SP - 37
EP - 57
JO - International Journal of Game-Based Learning
JF - International Journal of Game-Based Learning
SN - 2155-6849
IS - 4
ER -