Abstract
We are designing a number of programming projects which utilize input/output devices, such as joysticks or a homebrewed board we call a MIPPET (Module for Input/Output Programming Projects Enhancing Teaching). These projects have been used or will be used in the closed labs of our CSl course (taught in C++). The goal of these projects is to enhance student comprehension (by teaching objects with "real" objects) and student motivation (by providing "fun' projects). This paper focuses on an early project, where the student's program provides support for a human solving a maze.
Original language | English (US) |
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Title of host publication | SIGCSE 1999 - Proceedings of the 13th SIGCSE Technical Symposium on Computer Science Education |
Publisher | Association for Computing Machinery, Inc |
Pages | 170-173 |
Number of pages | 4 |
ISBN (Electronic) | 9781581130850 |
State | Published - Mar 24 1999 |
Event | 13th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 1999 - New Orleans, United States Duration: Mar 24 1999 → Mar 28 1999 |
Other
Other | 13th SIGCSE Technical Symposium on Computer Science Education, SIGCSE 1999 |
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Country | United States |
City | New Orleans |
Period | 3/24/99 → 3/28/99 |
All Science Journal Classification (ASJC) codes
- Computer Science (miscellaneous)
- Education