Projects per year
Personal profile
Research interests
Research Expertise:
Data Visualization | Serious Game | VR/AR-based Simulation
For the past ten years, I have committed my research to develop visualizations, particularly simulation using Immersive Technologies and Computer Vision. My current research interests also include Data Visualization, Image Processing and Natural Language Animation.
Awards and Honors:
Best presentation, Siemens Tech. to Bus. Post-doc Workshop on Technology, Innovation and Entrepreneurship 2008
Euro SIWzie award, 2005 European Simulation Interoperability Workshop
SIWzie award, 2005 Spring Simulation Interoperability Workshop
Member of:
IEEE
NCWIT
Recent Academic Projects:
Developed a visual tracking method to monitor eye movement in cognitive neuroscience using computer vision techniques. Conducted visual analysis to find out possible reasons of a popular local bird in a wildlife preserve based on two large scale and multi-dimensional datasets on chemical release and meteorological information. Developed serious game prototype to assess learning outcomes of higher education particularly for minority students.
Education/Academic qualification
Doctor of Philosophy, doctorate, Old Dominion University
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Collaborations and top research areas from the last five years
Projects
- 2 Finished
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Graduate Assistance in Artificial Intelligence and Cybersecurity
Sun, B. (PI)
10/1/19 → 9/30/23
Project: Other project
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Immersive Visual Analysis for large scale and multi-dimensional Data
Sun, B. (PI)
Brookhaven National Laboratory
3/17/18 → 9/1/18
Project: Other project
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An Effective Design on Locomotion and View Management for an Immersive Analytics Platform in Everyday Use
Sun, B. & Weidner, B. D., 2024, Virtual, Augmented and Mixed Reality - 16th International Conference, VAMR 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Proceedings. Chen, J. Y. C. & Fragomeni, G. (eds.). Springer Science and Business Media Deutschland GmbH, p. 298-312 15 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 14707 LNCS).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
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Use Bag-of-Patterns Approach to Explore Learned Behaviors of Reinforcement Learning
Alicioglu, G. & Sun, B., 2024, In: CEUR Workshop Proceedings. 3793, p. 41-48 8 p.Research output: Contribution to journal › Conference article › peer-review
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Visual Analytics in Explaining Neural Networks with Neuron Clustering
Alicioglu, G. & Sun, B., Jun 2024, In: AI (Switzerland). 5, 2, p. 465-481 17 p.Research output: Contribution to journal › Article › peer-review
Open Access -
An Injury-Severity-Prediction-Driven Accident Prevention System
Alicioglu, G., Sun, B. & Ho, S. S., Jun 1 2022, In: Sustainability (Switzerland). 14, 11, 6569.Research output: Contribution to journal › Article › peer-review
Open Access6 Scopus citations -
Assessing the Effect of Interactivity Design In VR Based Second Language Learning Tool
Harris, C. & Sun, B., 2022, Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022. Duh, H., Williams, I., Grubert, J., Jones, J. A. & Zheng, J. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 18-25 8 p. (Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2022).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution
2 Scopus citations